Wizard's Academy is a co-operative game of magical experimentation for 1-6 players. In each game, the players select a scenario, such as summoning and binding a demon to steal its powers, defending the academy against an attack by an army of Imps, or (in the most difficult scenario) facing an academy inspector whom they must impress with their mastery of magic.
Players move around the academy collecting glyphs in order to cast spells. At first, the effects of the spells are unknown, but as the players try new things, the students gain the power to manipulate the academy, the creatures within it, and the fates themselves – ideally achieving their goals before the monsters and elements that they've accidentally summoned reduce the building to smoking rubble.
We will be playing a standard game, and it is expected to run about 2 hours, but plan for 3 in case rules explanation takes a bit of extra time.